A truly interdisciplinary team of educational researchers, software engineers, artists, and storytellers, exploring the intersection of contemporary learning science and media design, specializing in mobile media, video games, and simulation.
WID and the Center for the Humanities develop and apply computational techniques to humanities topics to uncover unexpected connections and intriguing patterns in music, visual art, literature and historical works.
SILO Seminar – Ulas Ayaz March 11, 2015, 12:30 PMSubspace Clustering with Ordered Weighted L1 Minimization We consider the problem of clustering a collection of N unlabeled data points assumed to lie near a union of k lower dimensional planes. This assumption works in certain computer vision applications such as face recognition and image segmentation. Elhamifar and Vidal have proposed “Sparse Subspace Clustering (SSC)” […]
From iPad apps used in medical courses to engaging children’s video games, GLS investigates popular use of digital technologies and how they can help improve learning and public participation in science.