Years at WID2015 - present2017
- B.S., Computer Science, University of Wisconsin–Madison
- M.S., Curriculum and Instruction, University of Wisconsin–Madison
David Gagnon aims to produce tangible and testable products at the intersection of learning theory and practice using mobile technology. His current work centers around three themes: Learning through design, playful citizen science, and casual mobile games. In all of David’s work, the ideals of situated learning theory, with its unrelenting focus on relational, embodied, place and interest driven approaches, inspire the creation of mobile software that is tested in the field.