For the past three summers, John Yin has led a delegation of UW–Madison Chemical and Biological engineering students to Hangzhou, China, affording both an academic and culturally enriching experience.
Tools for Discovery is a profile series that inspects the computer programs, gadgets and methods behind WID’s ideas and discoveries. This special installment follows a unique career trajectory taken by one of our staff.
Associate Professor Lynda Barry, an award-winning author and cartoonist with the School of Education’s Art Department, has been chosen as UW-Madison’s first recipient of the Chazen Family Distinguished Chair in Art.
WID researchers share their summer exploits.
The Weaving Lab will be open Monday – Thursday from 9am – 4pm through August 25th.
Applications are now open for the 2016-17 Kohler Fellowship as the fellows seek to build upon the past year’s successful events and activities.
UW-Madison juniors affiliated with WID researchers, Eddie Ruiz and Stephanie Seymour, launch first issue of The Journal of Undergraduate Science and Technology (JUST).
Field Day Lab’s ‘Sustainable U’ game allows users to learn about systems of sustainability while exploring the UW-Madison campus. The free app is now available for iOS and Android.
The Living Environments Lab at the Wisconsin Institute for Discovery takes outreach seriously. On April 1, the lab welcomed dozens of students from the Wisconsin Indian Education Association Conference into the CAVE and Dev Lab to experience 3D virtual environments.
Siftr from the Field Day Lab creates a clearinghouse for the creation of citizen science projects.
Discovery Fellow Rob Radwin uses blended learning and LEGO kits to solve real world problems.
Eddie Ruiz and Stephanie Seymour — both UW-Madison juniors affiliated with WID researchers — are launching The Journal of Undergraduate Science and Technology for the UW Madison campus
Celebrating social innovators for this year’s M List, Madison Magazine hails six outstanding individuals with ties to WID.
The winners of the Living Environment Laboratory’s “Model This!” contest explore virtual reality in the lush D. C. Smith greenhouse environment.
G+L+S video games spur STEM education for Madison-area Boys and Girls Club students
The goal is to untether them from memorization-style learning.
Xuehua Zhong, Assistant Professor in WID’s Epigenetics Theme studies the epigenetic connections mammals share with plants.
Transdisciplinary science was on display in the Discovery building July 19-23 at the Astrobiology Graduate Conference, where graduate students and post-docs from disparate disciplines and various universities came together to discuss life in our Universe.
Graduate students at WID partake in a highly collaborative work environment and develop new approaches to push the boundaries of their fields. With opportunities in the Institute’s many labs, graduate students study a variety of topics, ranging from data science and visualization to tissue engineering, nanomedicine, omics, and complex systems. …
G+L+S featured on National Science Foundation homepage
This is not a #ThrowbackThursday. Why are we still talking about gender bias in STEM education?
One WID researcher is examining the challenges young women face in becoming video game developers and experts.
New Field Day Lab, based in Wisconsin Institute for Discovery, teams with Department of Public Instruction to bring apps, games and context to K-12 education.
How can video games be used to inform how we act in the future? Read more about Keari Bell-Gawne and ideas she’s exploring as a video game researcher.
Students wrestle with the sustainability challenges of making real-world decisions about biofuel agriculture while playing an educational video game developed by WID researchers.