Ross Tredinnick

Ross Tredinnick
Immersive visualization, 3D environment scanning, virtual reality research and development

About

Ross Tredinnick (pronounced: Tre-din-nick) is a fourth generation Madison native and a sixth generation Wisconsinite. Prior to working at WID, Ross worked in the video game development industry for six years as a technology programmer. In his spare time, Tredinnick enjoys camping, cooking, gardening, running, playing slow pitch softball, and following Wisconsin collegiate and professional sports teams. Ross enjoys spending time with his wife Allison and son Weston.

Education

  • Bachelor of Science, Computer Science, University of Wisconsin - Madison
  • Masters of Science, Computer Science, University of Minnesota - Twin Cities

Research Description

While at Minnesota, Ross Tredinnick’s primary research centered on combining the study of Virtual Environments and Computer Graphics with Architecture and Design. Through his work at the University of Minnesota, Tredinnick gained experience programming with a variety of Virtual Reality devices and displays such as HMD’s, tracking systems, wands, multi-projection, and dome-based displays. Since joining WID in 2012, Tredinnick has been involved in a multitude of collaborative research projects, ranging from the digital humanities to astrophysics and cultural preservation to healthcare in the home. Centered upon all of these projects is a common theme of applying virtual reality technologies to these research areas and developing computer graphics and virtual reality software to aid in answering research questions.

Affiliations

  • Academic Staff Assembly Representative District 487
  • Wisconsin Idea STEM Fellow

Honors

2012 Winners of the WARF Discovery Challenge Poster Symposium,Volumetric visualization of dynamic time varying data, Ponto, K., Roy, C. and Tredinnick, R.